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1. 1Ambit
Wissen macht ambitionierte Geschäftsziele erreichbar. Wir liefern Wissen und schaffen Werte. Weltweit.
Knowledge enables your businessambitions.We deliver knowledge and create value.Worldwide.
UML 2.xPart 2Einführung Fort. / Introduction cont.
J. Anton Illik
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• 5. Component Diagram(Komponentendiagramm)
• 6. Deployment Diagram (Verteilungsdiagramm)
• 7. Use Case Diagram (Use-Case-Diagramm)
• 8. Activity Diagram (Aktivitätsdiagramm)
• 9. State Machine(Zustandsautomat)
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• 10. Sequence Diagram (Sequenzdiagramm)
• 11. Communication Diagram (Kommuniaktionsdiagramm)
• 12. Timing Diagram (Timingdiagramm)
• 13. Interaction OverviewDiagram (Interaktionsübersichtsdia-gramm)
UML intro & overview
Content
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5. Component Diagram(Komponentendiagramm)
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• Component diagrams are similar to Classdiagrams.
• Focused on higher level abstraction of subsystems(Components, Interfaces and their relations).
• The component diagram gives the possibility to showthe structure of a system at runtime. The representation refers and depends on component structure.
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5. Component Diagram(Komponentendiagramm)• Notation elements
– Component (physical part of the System; different types; see next page)
– Artefacts• E.g. a compiled object file• A piece of source code• Shared Library• Enterprise JavaBean (EJB), • Et cetera; • „Entity of the world of application“ as well)
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Cha
pte r 5. Component Diagram
(Komponentendiagramm)
3
• UML-Standard-Stereotypes offer the followingTypes of Components– document– entity– executable– file– library– process– service– specification– subsystem– table
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5. Component Diagram(Komponentendiagramm)
<<component>>
Komponente1
Komplexer Port Implementierte Schnittstelle
<<component>>Komponente2
Bestandteil3
Bestandteil4
Klasse
<<spezifcation>>specDoc
Bestandteil2Bestandteil1
AllgemeineAbhängigkeitsbeziehung
<<compontent>>Komponente4
<<subsystem>>Komponente3
Realisierungsbeziehung
Port<<artifact>>Artefakt1
Bestandteil einer Komponente
<<artifact>>Komponente6
Implementierungsbeziehung
<<manifest>>
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Kompositionskonektor
Komponente
Verwendungs-Beziehung<<use>>
Delegationskonnektor
Benötigte Schnittstelle
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6. Deployment Diagram (Verteilungsdiagramm)
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• Deployment Diagrams show classification of artefacts on Hardware components, named nodes.
• In other words: Deployment Diagrams show thenodes, on which the System is running. Nodes arephysical Entities ( = Hardware)
• Besides that, Deployment Diagrams form communicaiton relations and dependenciesbetween nodes.
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6. Deployment Diagram (Verteilungsdiagramm)apte
r3C
h
• Artefacts– Artefacts model physical information about a System
• besides Hardware,• User guides• Training material• Password files and• jar-Archive• Can be modeled as an Artefact.
– Artefacts express the terms/ideas/concepts of a modeled System
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6. Deployment Diagram (Verteilungsdiagramm)apte
r3C
h
• Artefacts– An Example Artefact: a Java-jar-Archive
– Artefacts can have attributes (like other UML-Classifiers)
MessageFramework.jar
MessageFramework.jar
Reentrant: booleannumLoggers: int = 1
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6. Depolyment Diagram (Verteilungsdiagramm)
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• Notation elements– nodes
• Conventional Node-Stereotypes:– client– server– database– backup server
– communication path– distribution relationship– application specification
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6. Depolyment Diagram (Verteilungsdiagramm)
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node 2<<device>>
node 3<<executionenvironment>>
communication pathnode 1<<device>>
execution: threadTransaction: false
Deployment spezifikation
Deployment relationship
Artefact
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6. Deployment Diagram (Verteilungsdiagramm)
apte
r3C
h
ServerOne Node
A Node with a couple of compartments
Server<<components>>Buchungssystem.jarComon.jar
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6. Deployment Diagram (Verteilungsdiagramm)apte
r3C
h
A Node with distributed Components
Server
Buchungssytem.jar Common.jar
<<deploy>> <<deploy>>
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6. Deployment Diagram (Verteilungsdiagramm)apte
r3C
h
Several Nodes and their Connection
Client
BuchungsserverDatenbankserver
<<LAN>>
<<Internet>>
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Deployment Diagram (Verteilungsdiagramm)apte
r3C
h
•CaseStudyDeployment Diagram:Deployment of a windscreenwiper service unit
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Fourth Diagram Type
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Behaviour Modelling[Verhaltensmodellierung]
[Rupp et.a] S. 225-236
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7. Use-Case-Diagram (Use Case Diagramm)
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• Use-Case-Diagrams give an overview of all therequirements on a system from the users point of view
• Use-Cases often have the following Connections– Generalization ( )– Extension (<<extends>>) and– Inclusion (<<include>>)
to other Use-Cases of the System
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7. Use-Case-Diagram (Use Case Diagramm)
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• Notation elements– use case– system (subject)– actor (Part of the User)– <<include>> - relationship
• Use-Case can include behaviour of another Use-Case. The included Use-Case is not used autonomous, butpart of a bigger Use-Case.
– <<extend>> - relationship• Not part of the normal, fundamental development.• Generalization relation
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Drahtlos synchronisieren
Seriellsynchronisieren
Datensynchronisieren
Use Case Generalization
Datenkopplung
7. Use-Case-Diagram (Use Case Diagramm)
Cha
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7. Use-Case-Diagram (Use Case Diagramm)
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Akteur 1
AnwendungsfallDebug-Infoaufzeichnen
MitverwendeterAnwendungsfall
<<include>>
<<extend>>
Systemname
Rechnungswesen
Additionally, there must be a Use Case document, describing the functionality. Maybe prosa, Word-File. -> technically seen, not a part of UML.Typical Content: short description (WHAT?),precondition, basic function
Akteur 2
Bankkunde
Akteur 3
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Use-Case-Diagram
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•CaseStudyUse-Case-Diagram:Modelling an Online-Banking-System
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8. Activity Diagram (Aktivitätsdiagramm)
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• Using Activity Diagrams, – complex processes, as well as– parallel processes and – alternative processescan be modeled and described.
• Aktivity Diagrams give – like State machines do – an Impression of the Behaviour development, – However they are concentrated on Transitions
(separate Steps)– They are not concentrated on their Activator
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8. Activity Diagram (Aktivitätsdiagramm)
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• Notation elements– action– activity– objectnodes– links– Controll elements– start nodes– end nodes– branch connection node– synchronization – and parallelization knode– control data
– interuption area– exeption handler– activity area– structured nodes– quantity processing area– loop node– decision node
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8. Activity Diagram (Aktivitätsdiagramm)
get invitation
Invitation Check date
Check interestin invitation
AnnounceparticipationCancel invitation
[no time]
[time available]
[no interest]
[interest]
Activity name
possible order
activity
object node
action
link
condition
end node
Cha
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Start node
control node / decision node
3
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8. Activity Diagram (Aktivitätsdiagramm)
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Wrapping a gift
Adress the Label
Put it under a tree
[Recipient lives far away]
Wrap the giftChristmas present
[Recipient lives near by]
A branch node / Decision in the Activity Diagram
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8. Activity Diagram (Aktivitätsdiagramm)
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Parallelize something and bring it back together
…….
…….
…….
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9. Finite State Machine (Zustandsautomat)
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Using state machines you get the possibility to modelthe behavior of any classifier. - State machines specify the behaviour of a classifier,
using states,- transitions between states, - transitions between states are initiated by inner or
external events.State Machines show different states, an entity canpass.
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9. Finite State Machine (Zustandsautomat)• Notation elements
– simple state– transition– start state– end state– pseudo states– crossing– decision– terminator– assembled state– substatemachine states
– entrance/ exit point– region– history– specialization– protocol state machine
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9. State Machine (Zustandsautomat)
ticket machine
waiting GeldaufnahmeDo[enter coins]/ value heighten
cancel
Entry / valueexpend
Berechnung
do / pricecalculate
Output ricket
Entry / ticketexpend output
change
do / changeexpend
value heighten[enter coins]
[value<price]
[value>price]
ticket selectively
Cancel voted
After(Timeout)
[value = price]
stopppressed
State machine nameTrigger Guard
Crossing point
entrance behaviour
TimeTrigger
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Start stateAction Labels:entryexitdoinclude
state
Transition
State behavior
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10. Sequence Diagram (Sequenzdiagramm)
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• Sequence Diagrams are the most used Interaction Diagrams.
• They show a chronological view of the messageexchange between Elements/Entities
• Sequence diagrams show the dynamic flowbetween objects in dependence of chronology.
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10. Sequence Diagram (Sequenzdiagramm)
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• Notation elements– interaction / interaction frame– life line– news– state invariant– combined fragment– key relation– interaction reference– link point– defragmentation of life lines
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10. Sequence Diagram (Sequenzdiagramm)
object1 object2
Aktionssequenz /Action sequence
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(a-b<2 sec.) a
b
message()
answerZusicherung /assertion
Rekursion /recursion
Steuerungs-Fokus /
Control focus
life line
[x>0] message1()
object1 object2
[x<=0] message2()
answer1
answer2
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10. Sequence Diagram (Sequenzdiagramm)
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object1
object2new()
answer
object1 object2
Iterationmessage()
*message()
Objektkonstruktion and -dekonstruktion
destroy()
answer
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Activitydiagram
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•CaseStudyAktivitätsdiagramme:
Modelling a party
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11. Communication Diagram (Kommunikationsdiagramm)
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• Closely related to the Sequence Diagram / Alternative to the Sequence Diagram.
• More important who is communicating with eachother. Chronology is less important.
• Communication diagrams show the dynamic flowand ist logic process in the collaboration of objects. (Interaction to realize a use case.)
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11. Communication Diagramm (Communication Diagram)• Notation elements:
– interaction / interaction frame– Life line– message
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11. Communication Diagram (Kommunikationsdiagramm)
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Time-dependend
sequential
Object:class
Object:class
Object:class
[Condition] 1.2:answer:=message(arg.)
1.1.*.message(arguments)Startmessage()
Sequence
synchronize
restricted
asyncron
Messages are displayed with lines between communication partners.
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12. Timing Diagram (Timingdiagramm)
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• Timing Diagrams show the chronology of Classifiers in a System
• Most important is the real chronology of messages.
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12. Timing Diagram (Timingdiagramm)
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• Notation elements:– interaction / interaction frame– live line– time line– message– branch mark– value line– key relation
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12. Timing Diagram (Timingdiagramm)
Traffic light
diagram name Duration condition
:han
ging
lam
p:p
rede
stria
ngreen
red
operable
active
waiting
{d…6*d}
Sek.0 1 2 3
d
activate
gostop
Time line
message
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Life lines
conditiontime scale
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13. Interaction Overview Diagram(Interaktionsübersichtsdiagramm)
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• Interaction Overview Diagrams show the cooperationof different actions by displaying flows/ processes of interactions with a variant/ alternative of the activitydiagram.
• Refined by– Sequence Diagrams– Communication Diagrams– Timing Diagrams
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13. Interaction Overview Diagram (Interaktionsübersichtsdiagramm)
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• Notation elements– interaction / interaction reference– control elements
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13. Interaction Overview Diagram (Interaktionsübersichtsdiagramm)
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Geldautomat
ref
ref
ref
ref
ref
sd
KarteneinschubPIN Eingabe
Geldtransaktionabwickeln
Kartenauswurf
Karteneinzug:Authentifizierungs-
system :Display
Anzeigen („Karte wird eingezogen“)
{0..10} ZeiteinheitMinuten
[Dauer > 10]
[else]
[PIN Eingabe== 0]
[PIN Eingabe== fehlgeschlagen]
Interaktionsreferenz
Verzweigungsknoten
Verbindungsknoten
Paralellisierungsknoten
Startknoten
EndknotenKante Synchronisationsknoten
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State Machine (Zustandsautomat)
Cha
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•CaseStudyState Machines: Modelling a ticket machine
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4 UML Model Development
Cha
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4
Chapter 4
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How would you manage model development? Simple chronology of modelling process?
UML Exercise
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Literature
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Literature
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UML used and continuingLiterature
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• Wolfgang Zuser, Thomas Greching, Monika Köhle: „Software Engineering mit UML und UnifiedProcess“; Pearson Studium, München, 2004
• Chris Rupp, Jürgen Hahn, Stefan Queins, Mario Jeckle, Barbara Zengler: „UML 2 glasklar“; Hanser, München, 2005
• Heide Balzert: „UML 2 kompakt“; Spektrum, Heidelberg, 2005